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SounDoG-2031

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Recent Movie Reviews

3 Movie Reviews

pineapple > pepperoni

Pretty good! The character design and voice acting's pretty decent, and I really liked the colors and filters The script and dialogue feels a little flat, but the punchline was no less cute. Sound design could use some fine tuning. You also really, really nailed the vibe and look of stopmotion animation, to the point where I legitimately believed it was just that!
All in all, great job!

Ah I remember these from way back when, good and fun times.

Anyway, this was overall pretty nice. For being a showcase/small demo on how to craft animations, I think this is pretty competent. I really like the visual style you decdided on, more specifically all the fun textures in the background. As someone has already stated, the story is just a tad too self-explanatory and I guess you could say rather predictable, which I'll admit had me asking "Wait, that's it?" by the time the credits rolled around.

Speaking of rather confusing directional choices, I really didn't get why the little dino shed a tear when he was about to fall on the tub. The shot by itself is fine and dandy and its purpose is clear - to add a tidbit of comedic drama and buildup for the obvious growth spurt gag, it's just that little detail on the character that doesn't really make sense. He certainly seems to be just fine once he turns massive, so what made him so emotional back there?

The voice acting is redundant but admittedly pretty funny, so honestly I don't mind it. Overall it's a fairly solid little short, and as with any animated work, I applaud you for putting in the time and effort required to complete such a task - being frank, I've learned over the years just how time-consuming and demanding even the simplest of animations can be, so props to you for making it through to the end with this one and everything else you've dished out.

Godspeed!

LinkTCOne responds:

I wouldn't have included any dialogue at all if I weren't making this as the result of a tutorial series tbh, so that's fair critisicm!

The dino is shedding a happy tear, finally realising his destiny to become a big chonker ;)

Recent Game Reviews

2 Game Reviews

I'm not a fan of giving low ratings, even moreso here because there was clearly some interesting experimentation at work here. Having a mouse be controlled exclusively by a mouse is a neat little idea, and I'm definitely not against the existence of a platformer/point-&-click hybrid.

But the controls just feel really, really bad. You're required to do some tight jumps at times, yet the character is extremely slippery and has a very odd way of accelerating, which makes platforming REALLY awkward. It does feel great when the mouse is at max speed! but such controls really don't accommodate for a game where you have to be constantly stopping and jumping, and where it is PARAMOUNT that you have precision on your side

Most of my playtime, I have to say, was spent trying to find a goal. Only after exhausting all my options did I think of backtracking, because the game never tells you that's how you beat the level. It doesn't help that the level design is extremely confusing; there's many dead ends that should've either led you to new areas or connected back to the main path (which, granted, one of them does; that hidden downwards pitfall above the spiked walls was pretty cool).

You can also barely see what's ahead of you, and many bottomless pits feel like entrances because they have a walled background. The mouse traps kill you but also propel you, and there's trails of cheese that follow the trajectory in which the traps launch you... it feels very odd to have a platforming gimmick also be an instakill.

It's both little details and very glaring oversights that cumulatively makes this game not very fun to play through. There are, again, interesting ideas at play, but for them to work would need a rework from the ground up in either controls or game design, maybe both.

I really do hope I wasn't too harsh on this, as my intention is solely to provide feedback. Game dev is hard and, again, I DO see merit in trying out something different with this. It was overall a cute, rough, but ultimately rather inoffensive little minigame.

But I will admit that goddamn mouse is hot, and if there's ever a sequel I hope she is 5x bouncier. I WILL die on this hill.
P.S. The title screen was really quite cute! Forgot to mention that.

Pretty cute! A short and sweet little game. There were quite a few bugs with the rocks, however - whenever they landed upside down, they'd blast off whenever I tried to pick them back up.
Overall, I really liked this. It might've perhaps been a little short, but for me, it was just the right length to start my morning before working!

Recent Art Reviews

35 Art Reviews

The last one is absolutely HIDEOUS AND VOMIT-INDUCING. I love it!

bombastic smile

I feel called out

Age 24, ♂

just some dude

Joined on 12/5/18

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